Every February, gaming aficionados from all over the world gather in San Francisco for GDC (the Gaming Developers Conference). The interesting thing about gaming, especially online and mobile gaming, is that users from all over the world can play with and against each other without ever actually meeting; cultural differences, language barriers and distance become irrelevant.
Behind the scenes, however, game developers and gaming companies are increasingly aware of the challenges involved in deploying a game across borders. Regulation in the EU can be particularly onerous, and can vary between countries within the EU. With GDC 2017 fast approaching, we take a look at some of the new obligations for interactive media companies as they operate across Europe.